P+ - Meta Knight - Subaction - CliffEscapeSlow
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Fully Intangible: | 1-62 | 
                
                    | Subaction Index: | 0xde | 
            
            Scripts
            Main
            - ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(54.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableFastFall) }
- AsyncWait(62.0)
- ChangeHurtBoxStateAll { state: Normal }
GFX
            - AsyncWait(50.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(64.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
            - AsyncWait(0.0)
- SoundEffect1(228)
- SyncWait(45.0)
- SoundEffect1(734)
- SyncWait(24.0)
- SoundEffect1(782)
- SyncWait(7.0)
- SoundEffect1(780)
Other
            - ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }
- AsyncWait(46.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
- AsyncWait(62.0)
- SlopeContourStand { leg_bone_parent: 0 }